Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#1
This is the first of two more upcoming WHQD 144 Hz Monitors (+AOC and Philips when available)

Important Updates:
People have reported a Freesync-Range Update (48-144 Hz)

All measuring datas from the Samsung CHG70 in 31.5" review. Suggestions, questions, critism, and new ideas? Post them in here.

ICC Profile here: https://www.limscave.de/media/samsung_chg70/C32HG70.icm
Note: I would not recommend to use an ICC profile from another person. It can help, but It also can downgrade your image quality. The Samsung already has good settings out of the box. Just set your color temperature to your FAVORITE. If you want a "darker" gama value, then you also can just change within the OSD, which is more recomennded compared to changes within the graphics cards settings

Very important to the topic "the optimal OSD settings".
https://limscave.com/viewtopic.php?f=8& ... 4a485789ce

YouTube Review


YouTube Unboxing



Newest Update (HDR) Ps4 Pro and 4K Blu-Ray Player and a direct comparison






Measured contrast, brightness and black point
Image


Image


IMPORTANT: These both extra CONTRAST measurings are measured @ perfect Local Dimming conditions. They will never occur in a game btw. View the Review for more informations please.

Image


Image



Measurements presets
Image


Image


Image




Measurement on optimal Settings

Image


Image


Image



Measurement calibrated

Image


Image


Backlight Scanning

Image




UFO Testscreen / Scrolling Text Test / Chase Square Test / Eiffel Tower Test:


Ufotest: https://limscave.de/media/samsung_chg70 ... fotest.jpg


Backlight Sacanning (Top/Mid/Bottom Screen areas): https://limscave.de/media/samsung_chg70 ... anning.jpg


Scrolling text (Very Good): https://limscave.de/media/samsung_chg70 ... olling.jpg


Text-Inversion problem: https://limscave.de/media/samsung_chg70 ... ersion.jpg


Chase square: https://limscave.de/media/samsung_chg70 ... square.jpg


Chase square (VA Smearing): https://limscave.de/media/samsung_chg70 ... earing.jpg


Eiffel Tower: https://limscave.de/media/samsung_chg70 ... ltower.jpg


sRGB: https://limscave.de/media/samsung_chg70/normal/srgb.png


Samsung manual infos for HDR:

Samsung manual HDR 1: https://limscave.de/media/samsung_chg70 ... anual1.jpg


Samsung manual HDR 2: https://limscave.de/media/samsung_chg70 ... anual2.jpg


Samsung manual HDR 2: https://limscave.de/media/samsung_chg70 ... anual3.jpg








Homogeneity:

Luminance homogeneity: https://limscave.de/media/samsung_chg70 ... llhomo.png


Whitepoint homogeneity: https://limscave.de/media/samsung_chg70 ... rbhomo.png



Review Updates:

I. Cleartype
It helps a bit, but I couldn't find a solution to add this in chrome. chrome://flags/#enable-direct-write does not help and within the chrome://flags/ direct write is missing.

Photos:
1. Cleartype activated: https://limscave.de/media/samsung_chg70 ... es/ct2.jpg
2. Cleartype disabled: https://limscave.de/media/samsung_chg70 ... es/ct1.jpg

Adding the Font Rendering Enhancer in the chrome addon also can help

II. CS GO (Purple Trails) and "Input-Lag"
Don't become a shock. In CS GO I first time could see purple trails, not artifacts. They are VERY slightly visible and this makes it even harder to capture on camera. Within a video, no chance. They occur mostly in motion blur. CS GO is the first game which makes problems within this monitor while Freesync also does not work appropriately. Reducing tearing works but the game still has stutter. I also read about problems within Freesync and source engine games in general.

1. A tiny bit purple trails
2. Models in darker areas have more smearing (sometimes the smearing is brighter than a model *overshot*)
3. CS GO has pretty many stutters, but within 31.5 Inch and especially within a VA panel you can see this much better than on a 27 Inch TN Model, so This isn't a good choice for CS GO
4. After playing 30 minutes CS GO on my TN with a friend and switching to the CHG70, I could feel a small difference in input lag. It was pretty strange that this wasn't visible in a 1:1 comparison, and it's pretty hard to see the difference. The only way is expensive measuring hardware or much experience within CS GO and 144 Hz for years. So in the end, the input lag is still good within the CHG70, but there is a slight difference that I could feel. The Samsung and ALL VA panels are not for competitive FPS games in my opinion. Games like Battlefield 1 etc should be okay. But even here (Competitive FPS like CS GO, Overwatch) I recommend a 24 or 27 inch monitor (IPS or TN for FPS enthusiasts while I also can see a difference between IPS and TN in these games). So consider, VA is the slowest panel type within TN, IPS, and VA.

Pictures (where this issue is barely visible)
1. https://limscave.de/media/samsung_chg70 ... es/cs1.jpg
2. https://limscave.de/media/samsung_chg70 ... es/cs2.jpg
3. https://limscave.de/media/samsung_chg70 ... es/cs3.jpg
4. https://limscave.de/media/samsung_chg70 ... es/cs4.jpg
5. https://limscave.de/media/samsung_chg70 ... es/cs5.jpg
6. https://limscave.de/media/samsung_chg70 ... es/cs6.jpg
7. https://limscave.de/media/samsung_chg70 ... es/cs7.jpg
8. https://limscave.de/media/samsung_chg70 ... es/cs8.jpg
9. https://limscave.de/media/samsung_chg70 ... es/cs9.jpg
10. https://limscave.de/media/samsung_chg70 ... s/cs10.jpg

Freesync Range
Some people won't believe, here is the ultimate evidence :P (I said Freesync does not work above 80 hz / fps, ofc I meant below 80 hz / fps)

Video: https://limscave.de/media/samsung_chg70 ... crange.mp4

HDR Update *Mass Effect*
Finally, I could enable HDR in Mass Effect. But the results are pretty bad. Almost the same as I just would activate HDR within windows and play just some game. I strongly assume that this is an issue within the software, but I cannot confirm for sure. It also can be that games, especially mass effect (but this would be strange) just look bad with HDR, especially with this "low" brightness.

Update 2: Mass Effect and HDR
I've read some articles that Mass Effect Andromeda in HDR looks (sometimes) washed out. Especially the menu will lose color intensity. So some places look better and some worse compared to non-hdr game content. Based on this video https://www.youtube.com/watch?v=cgBzpYT ... u.be&t=103
and this Review
https://www.gamecrate.com/samsung-chg70 ... view/16348
they say depending on the Image content sometimes it looks worse, sometimes it looks better. You have to consider, HDR currently with current game content looks so bad to me on the CHG 70 that I thought there is 0% HDR support. Especially in games, it's probably pretty hard to benefit from HDR while within movies mostly profit from HDR. And even in movies, it's mostly not like another world and sometimes is the difference pretty slightly. So I think it also depends strongly on how good a game is programmed or how good a movie is recorded. While the movie "Life of Pi" looks awesome on an HDR 4k TV and "The Revenant" pretty decent into my eyes.

I talked about bad black levels within HDR, but I think this is just because it looks like you have a contrast around 400:1 or something. Even standard mode on contrast set to 0 looks better.

Video: https://limscave.de/media/samsung_chg70 ... Effect.mp4

Regarding the Backlight-Scanning / Strobing Feature
It is not possible to enable strobing on 60 Hz

PS4 | 4k Blu Ray Player:
- A Blu Ray Player I will organize tomorrow with an HDR movie
- PS4 still searching for someone who has a ps4. All my friends are pc enthusiasts... I really hope I can organize one to test HDR compatibility within the CHG70 and a PS4 Pro

Will follow as soon as possible (HDR Console / 4K Blu Ray Player)

Currently my thoughts about the CHG70. Don't buy if you're just like me and take a closer look at the smallest issues ;D In general, a very good monitor with some Issues within Freesync, vertical scanlines, and text inversion. The HDR feature is still a bit disappointing but as far as we know, games are not that optimized within HDR. I think Samsung would do better if they wouldn't promote HDR so aggressively within the CHG90 while it is in our nature to think that if something is not working properly is a bad product.


Flickering
At HDR you can see the monitor does not flicker, this is because the brightness settings within the OSD are set to 100. Everything "under" around 200 cd/m2 starts to flicker

Samsung CHG70 HDR Update Conclusion Overview
HDR has currently Problems on PC which will be fixed for sure
Even with these fixes I would not recommend the CHG70 for HDR content
and especially not for HDR Movies on a 4k Blu-Ray Player
1. Too dark (not enough brightness, check the link in the video description for current
Samsung brightness issues within displays.
2. Not enough dimming zones. Of course, direct LEDs or dimming zones are not needed
necessarily, but they can improve the overall image quality drastically, especially within HDR

HDR on the PS4 looks amazing
1. Sometimes a bit worse sometimes better on the CHG70
2. Within the game "Horizon" it looks awesome and I already can imagine how good
this will look on an appropriate display
3. Nevertheless, WQHD on PS4 is not optimum. If you play on 4k the PS4 downscales to 2k - you still will have a sharp image but with the disadvantage of lower framerates while the game still is rendered in 4k. On Full HD the Monitor has to downscale and a native Full HD monitor will be sharper than a WQHD Monitor. So in the end, with WQHD on a console you can't profit within 4k and loses sharpness within Full HD, you should keep this in mind.

Very informative Video from RTings:
Samsung brightness issues within TVs, maybe this also occurs in my CHG70 while I've measured "only" 470 cd/m2.
https://www.youtube.com/watch?v=_DBzfkP9w0s

HDR in general
Depending on how a game/movie is recorded, developed and programmed:
It can really improve the image quality clearly visible(!)

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#2
Hi

Thx for the excellent review. I preordered this monitor since I thought it would be a good compromise for what I want.
Would be interesting to see if HDR does work in some way... I hope they dont mean dimming = hdr.
My GTX 780 does not support HDR sadly. Might have to get something new anyways.

I think I can live with the issues, the text inversion / scan lines worry me though. Think I will try it and see how distrubing it is to me. I don't see much other options, don't like the ips lottery for these prices; and color, contrast and responsetime seem to be pretty good on this display.
Do you think the scanline / inversion issue might be better on the smaller 27" display since it has higher ppi?

Edit: Also, did you try to optimize the cleartype setting using the wzzard in Windows?

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#3
Do you think the scanline / inversion issue might be better on the smaller 27" display since it has higher ppi?
Yes I think so, and them bigger a monitor (without using freesync) them more stuttering and tearing you will perceive

Also, did you try to optimize the cleartype setting using the wzzard in Windows?
No but I can try and let you know later

I hope they dont mean dimming = hdr.
Currently I assume its a bug with windows, but I dont own a ps4 pro to test a console :( and today I just tried to get one but ALL my friends dont own one ... Cannot afford a ps4 pro right now but tomorow I can test within a 4k blu ray player


PS: I dont recommend this monitor for cs go, while somehow cs go is stuttering pretty much within the samsung (close as same as onthe omen x35) and I found some artifacts (or rather slightly purple/red trails) which I will update here as fast as possible (also only saw this currently in cs go)


And thanks btw :)

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#4
Cool, I'm wondering if cleartype can mitigate this because imo that is its purpose.

@CS
I'm not to worried about tearing honestly, I game on a nec LCD2690wuxi which is nearly 10 years old.. can only be better in that regard. I don't mind tearing much. Also I don't play cs go, rather BF.

I also don't own a console, so I don't fault you there. But will be interesting to see if HDR will make a real difference on this. If they are only working with the 8 zones and not more for Backlight control I don't think this will be any good.

I canceled the preorder for now, I still think I am going to get one, it seems like a good combo of image quality and response - but since now reviews are showing up (thx!) I want to get a bit more info. Also the price might go down a bit depending on these issues.

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#6
lim wrote:
09 Jul 2017, 00:59
Review Update edited. Cleartype helps, but I dont know how to activate within chrome, please read the update for more infos (and pictures). Text in games still will suffer, but It's harder to see a problem in text in games since they have typically unusual fonts
Google search revield this:
Enable "Disable accelerated 2D Canvas" in Chrome. This seems very counterintuitive, but if your graphics card does not have this capability, then vector objects in Chrome render poorly.

maybe that helps. There are probably other settings to try, but I am no expert on this.

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#9
Seems like HDR is not consumer ready at all. Also I think it might be overhyped... we will see. I don't think it will suddenly turn a monitor into a wonderous epic viewing orgasm. At least not if the display is not epic to begin with. We will see...

I have ordered the Samsung (can send it back if I really hate it) but I think if you consider the overall specs and experience it will not be bad at all. I'll post my impression when I get it. For what I want and considering the other options It still looks like a good buy to me.

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#11
Thanks for the review, very insightful. It's very strange that Samsung are saying this is a Freesync 2 display but it does not meet the standard unless Samsung rushed the product to market (wouldn't surprise me) before it was ready.

On HDR that is indeed a mess;
Initially Windows didn't support HDR so those jumping on the bandwagon used third party solutions to enable HDR via 4K TV's under Windows.

Then MS patched Win10 with the latest creators update to support HDR which now has some support but no-one knows how it works, your supposed to turn on HDR or Advanced Colour or WCG (wide colour gamut) in settings/system/display if monitor supports it and your software must also support it according to Microsofts developer website.

Some are claiming the new Windows HDR pipeline overrides the old third party ones so software and hardware must be updated to make proper use of it, the latest Mass Effect 1.09 patch mentions this support but if that's what you tested with then it doesn't seem to make any difference. Either MS messed up or devs have not properly updated drivers/software to be aware of how Windows now handles HDR. I'd try playing any HDR video clips with the Win 10 Film/TV app as that is Microsofts core media player (it can play personal videos) and if anything supports HDR via the official method it should.

On top of all that AMD when talking about Freesync 2 said it would come with it's own form of HDR that "just works" with Freesync 2 HDR displays and at E3 they announced two games which support it, Star Wars Battlefront 2 and I forget the other.

For console testing I'd get a second hand Xbox One S cheap off eBay if you can that will serve HDR tests for games and for 4K Blu-ray, remember that the PS4 pro has no 4K Blu-ray drive.

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#12
Thanks for the review, very insightful. It's very strange that Samsung are saying this is a Freesync 2 display but it does not meet the standard unless Samsung rushed the product to market (wouldn't surprise me) before it was ready.
I THINK (but I am not shure) it is a problem within software


your supposed to turn on HDR or Advanced Colour or WCG (wide colour gamut) in settings/system/display if monitor supports it and your software must also support it according to Microsofts developer website
Yeah tried but everything jst looks horrible :/

Some are claiming the new Windows HDR pipeline overrides the old third party ones so software and hardware must be updated to make proper use of it, the latest Mass Effect 1.09 patch mentions this support but if that's what you tested with then it doesn't seem to make any difference.
I have everything updated. Newest graphics card driver, windows 10 and newest mass effect version. On friday I will compare PS4 Mass Effect HDR with the PC HDR version on the monitor as well as a 4k blu ray player with a 4k hdr movie

I'd try playing any HDR video clips with the Win 10 Film/TV app as that is Microsofts core media player (it can play personal videos) and if anything supports HDR via the official method it should
I will test this, but Im not shure how the Film/TV app from microsoft works. I also tested some HDR videos which where VERY INTENSE without HDR and seems pretty "normal" with HDR turned on, but the contrast still was pretty bad subjectively.
remember that the PS4 pro has no 4K Blu-ray drive.
Yeah I know, I have just lend a 4k blu ray player like already mentioned

Star Wars Battlefront 2 and I forget the other.
But where is the meaning in only make 2 games compatible for freesync 2 ? This would be very strange and no one would interest in freesync 2 currently in this case...



And thanks btw :)

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#13
Got it today. The size is perfect for me. pretty impressive.
But the Display is disappointing. I have an NEC MultiSync LCD2690WUXi-BK which is around 10 years old.

The contrast is a bit better, but honestly I don't really see much difference. I don't like uniformity when the screen is black. The bottom third looks gray. Seems to be the viewing angles.
The horizontal scanlines are horrible on aynthing slightly gray... otherwise not so much. Text is OK, but not good.
Colors... I had hopes it would be way better than my old monitor... at least pop a bit more - but it is not. A bit more contrast, a bit less greenyellow tint (which the nec has developed). Just not enough difference. Not necessarily bad, but .. meh.

What really kills it for me is gaming. I tried BF3 @ 144hz, put it on fastest (or fast). Yes it looks good. But there is some horrible stuttering, like I am seeing double images as soon as I move the mouse. Honestly, the NEC looks better in that regard. For other games it seems to be a lot better.

So it is going back, it is not really an improvement for me.
Kind of sad, I had hopes it would be ok for me.

Edit:
Just hooked my old monitor back up, this looks much better. Cannot recommend the samsung for anything really, not at this price. I also do not think HDR will do anything on it, the screen just does not have the picture quality.

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#14
Hey man, first thanks for sharing your experience.
The contrast is a bit better, but honestly I don't really see much difference. I don't like uniformity when the screen is black. The bottom third looks gray. Seems to be the viewing angles.
yeah depending on how your viewing angles are. In the "iris" its perfect, around the iris a bit more greyish on a full black screen.

The horizontal scanlines are horrible on aynthing slightly gray... otherwise not so much. Text is OK, but not good.
Good to know thats not only an issue on my exemplar.

Colors... I had hopes it would be way better than my old monitor... at least pop a bit more - but it is not. A bit more contrast, a bit less greenyellow tint (which the nec has developed). Just not enough difference. Not necessarily bad, but .. meh.
You have to compare 1:1, especially reds, yellow, orange image content like a beach, some nature 4k footages, or even the stranger things intro. Reds are really lovely on quantum dot in my opinion. With the VA glow I think the Samsung or rather VA panels has more a "smooth" picture whereas IPS and TN has more an "aggressive" picture since the VA glow makes the picture a bit like you look through a cloud, just not that much :P.

What really kills it for me is gaming. I tried BF3 @ 144hz, put it on fastest (or fast). Yes it looks good. But there is some horrible stuttering, like I am seeing double images as soon as I move the mouse. Honestly, the NEC looks better in that regard. For other games it seems to be a lot better.
This is what I mean with FPS games. Within CS GO I also had huge stuttering problems and I only could fix this with freesync and tripple buffer within CS GO. Where on my TN Triple Buffer adds clearly noticeable Input Lag, on the Samsung I couldnt feel any differences. This is why I meant, this monitor is not for competitive games or even some other fps games. (I dont own battlefield so I dont tested). Other Games like Mad Max, Trine, Witcher etc Freesync works wonderful, when I could stay in the range :P

Edit: Also had stuttering issues within "the long dark"

So it is going back, it is not really an improvement for me.
Kind of sad, I had hopes it would be ok for me.
:/ Well NEC produces really good monitors, and I can totally understand you send the Samsung back after using such a long time an IPS panel. BUT, it also is a bit on "get used to" a different monitor. Its like new headphones, all new headphones mostly sound worse to your 5 years old used ones. I also still prefer IPS, while the Eizo Foris FS2735 was the best monitor Ive tested so far and I really loved the Eizo, only backlight strobing was pretty bad :(

Just hooked my old monitor back up, this looks much better. Cannot recommend the samsung for anything really, not at this price. I also do not think HDR will do anything on it, the screen just does not have the picture quality.
The price is just to high, and Im shure the Samsung will drop in the price, not only by 100$. I mean, for movies the Samsung is really good in general, for games like Dark Souls, Alan Wake or Dark Souls also... HDR currently is just disappointing and probably not worth the upgrade, but I will hook now the ps4 and a 4k blu ray player and test it :) Anyway, thank you for sharing your experience, it helps to evaluate other monitors in future better. IPS probably is still king in monitor picture quality whereas VA is clearly the King @ TVs. I would wish I could afford a post production monitor from Eizo or NEC , awwww :) So in the end, the Samsung is probably only for Ppl who prefer to play with backlight scanning combined with an nvidia graphics card, who often watch movies @ the pc

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#15
You are right that it is not bad. I had them both hooked up (but due to space issues not directly next to each other)
Coming from a monitor that old I thought it would still be an improvement. Guess I will have to stick to quality IPS panels.

@viewing angles:
I could not find the sweet spot where the whole screen looked ok. If I look at it form the bottom up it looks better, but directly from the middle I still see the bootm third as washed out :|
I would think this as normal on TN, but not VA.

@FPS:
Probably an issue with grey or muted colors I think. Something BF and CS and other shooters have in common. Disappointing on a gaming monitor.
Other games were good, One that disappointed me was sublevel Zero. Its a combination of very dark + very bright (neon) Colors, but it did not look impressive on the Samsung. I was hoping this would be good to show the high contrast.

I think you are right that one can get used to it, but why pay 800€ for a downgrade :|
I payed 1k for the NEC back then, but I also have had it for 10 years now. I wanted something new but it seems I am not missing out on much. In that regard an expensive display is not really a bad investment. I think I will look more in the (non gaming) 4K direction.

Your review is really spot on :)

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#16
I could not find the sweet spot where the whole screen looked ok. If I look at it form the bottom up it looks better, but directly from the middle I still see the bootm third as washed out :|
Seems pretty strange ? Normaly it should be so, that you get the iris in the middle of the screen, when sittinf perfectly in front. And them more away you sit from the monitor, them bigger the iris which results in a overall better image stability with less viewing angle issues. And guess what, the HP Omen was worse compared to Samsung :)

One that disappointed me was sublevel Zero
Oh yeah this game looks like the Samsung has to look good on it :O

Your review is really spot on :)
haha thanks :) I only can try my best within showing issues and viewers have to decide. In worst case someone does not have experience with VA glow for example so its pretty hard to imagine how it could look and how an individual person reacts to this.



Ok I totally can understand what you mean. Most ppl who had an IPS and bought a VA Quantum Dot mostly was disappointed. Its good to get feedback, so I can share this infos within my reviews. Your the 5th whos not impressed by quantum dot while being an owner of an IPS panel. So I will consider this in my future VA reviews etc. What about a WQHD 144 / 165Hz monitor? Or even the Asus / Acer 4k 144 hz models this year? I mean, they are pretty expensive but yesterday Ive tested HDR on the PS4 and it looks amazing, just the Samsung does not have enought brigtness reserves and too few dimming zones :)

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#17
lim wrote:
15 Jul 2017, 14:58
Ok I totally can understand what you mean. Most ppl who had an IPS and bought a VA Quantum Dot mostly was disappointed. Its good to get feedback, so I can share this infos within my reviews. Your the 5th whos not impressed by quantum dot while being an owner of an IPS panel. So I will consider this in my future VA reviews etc. What about a WQHD 144 / 165Hz monitor? Or even the Asus / Acer 4k 144 hz models this year? I mean, they are pretty expensive but yesterday Ive tested HDR on the PS4 and it looks amazing, just the Samsung does not have enought brigtness reserves and too few dimming zones :)
Ok. Reviews also are always a bit subjective, and some things cannot be corectly captured on camera. That't why I thought I'd still give it a try... ;)
The Asus/Acer 4k are definitely interesting... but I will be waiting for some extensive reviews since I don't really want the issues Acer and asus have on their current ips screens. Not at these price points.
My GTX 780 did fine with wqhd, but for 4K I will need something new, so this is also a factor, witht the current high prices caused by the mining craze. Might wait a bit longer for 4k.
I'll check your channel, I have not yet looked into 4k.
Prost!

Re: Samsung CHG 70 (31.5" Inch) Review + Measuring Data

#19
Registered just to thank you for the very first pursuit cameras images of the HG70 Monitors!

Now that i have started here with a positive remark, time to complain:

On both the Fg70 and Hg70 pursuit camera tests, you only tested the monitors at the maximum refresh rate.
But Pcmonitors review showed that the Fg70 panel actually has less ghosting and blur at 120Hz:
https://pcmonitors.info/wp-content/uplo ... 0-blur.png

So i kindly ask you if it is possible to show the pursuit camera results at other refresh rates, just like PCmonitors did.


my cents on this monitor: there are about 100 Freesync Monitors on sale today, but there are only 5 monitors with both a VA panel and a scanning backlight: the 2 FG70s, the 2 HG70s and the HG90. Of course being the First Freesync2 display, you want to test HDR content to exhaustion, but remember those users that want low motion blur and can not tolerate IPS panels BLB, glow and low contrast.

Who is online

Users browsing this forum: No registered users and 1 guest